What You Don't Know You're Missing | The Best Items Hide in Plain Sight // And the Shortest Way to Get It All What You Don't Know You're Missing | The Best Items Hide in Plain Sight // Every Material. Every Drop Rate. Every Shortcut. What You Don't Know You're Missing | The Best Items Hide in Plain Sight // No Grind. No Guesswork. Just Results. What You Don't Know You're Missing | The Best Items Hide in Plain Sight // Guides that actually save you time.
🗡️

Scimitar of the Seven (七宝匕首)

★★★★☆ Mid Game
Rare Weapon (One-Handed) 32 Base Attack Lightning Charge

Urbosa's signature curved blade. A masterwork of Gerudo smithing requiring a Gerudo Scimitar, Diamond, and 5 Flint — forged by the Gerudo blacksmith in Gerudo Town. 32 base attack with a unique lightning-charged dash strike that channels Urbosa's Fury. One of the strongest one-handed swords in the game and a must-have for any Champion weapon collection.

1 Why This Item Matters

The Scimitar of the Seven is more than a curved sword — it's a piece of Gerudo history and a direct link to Urbosa, the fierce Champion who commanded lightning itself. In Breath of the Wild, Urbosa was the warm yet formidable leader of the Gerudo, and her weapon carries that same duality: elegant in design, devastating in execution.

What Makes It Special

At 32 base attack, the Scimitar of the Seven is tied for the highest base damage of any craftable one-handed weapon in Tears of the Kingdom. Only a handful of unique weapons (like the Master Sword at full power) surpass it. What truly sets it apart, however, is the unique charge attack animation — a lightning-infused dash strike that channels the spirit of Urbosa's Fury from Breath of the Wild.

When you perform a charged spin attack with the Scimitar, Link unleashes a crackling electric arc that extends beyond the blade's physical reach, dealing bonus damage and stunning enemies weak to electricity. This isn't just a visual flourish — the lightning effect has actual gameplay impact, making the weapon devastating against water-based enemies, groups of closely-packed foes, and anything standing in a puddle.

As a one-handed weapon, the Scimitar pairs naturally with a shield, giving you a balanced offense-defense loadout that spears and two-handed weapons can't match. The swing speed is fast, the combo potential is high, and the ability to quickly transition from attacking to blocking makes it ideal for aggressive playstyles that still value survivability.

Why It's Worth the Effort

The journey to Gerudo Town is one of the most challenging overland treks in the game. You'll cross scorching deserts, navigate blinding sandstorms, and face enemies adapted to the harshest environment in Hyrule. But that journey is also one of TOTK's most rewarding — the Gerudo Desert is packed with secrets, from the mysterious sand-shrouded ruins to the underground grottos hiding some of the best equipment in the game.

From a practical standpoint, 32 base attack puts the Scimitar in elite company. Fused with a high-tier material like a Silver Lynel Saber Horn (+55), you're wielding an 87-damage one-handed sword — enough to defeat most standard enemies in 2-3 hits. Even without a Fuse attachment, the 32 base damage is sufficient to carry you through the late game if you're skilled at perfect dodges and flurry rushes.

The FOMO Angle

The Scimitar of the Seven is one of four Champion weapons, alongside the Lightscale Trident (Mipha), Great Eagle Bow (Revali), and Boulder Breaker (Daruk). Completing the set isn't just about power — it's about paying homage to the four Champions who gave their lives fighting Calamity Ganon. Each weapon tells a story, and Urbosa's blade carries some of the most emotional weight of all.

Beyond the narrative, skipping Gerudo Town means missing one of the game's most unique regions. The Gerudo culture, architecture, and questlines are completely distinct from the rest of Hyrule. The regional dungeon (the Lightning Temple) is a masterpiece of environmental puzzle design. The Scimitar is your ticket to experiencing all of it.

2 Fuse / Craft Recipe

The Scimitar of the Seven must be crafted by the Gerudo blacksmith who operates the forge in Gerudo Town. Unlike standard weapon purchases, this requires you to bring specific materials and hand them over at the smithy. The crafting option only becomes available after you've gained entry to Gerudo Town and spoken to the smith at least once.

Material Qty Source / How to Obtain
Gerudo Scimitar 1 Dropped by Gerudo soldiers in the desert (~20% drop rate). Found in weapon racks inside Gerudo Town barracks after completing the regional questline. Respawns every Blood Moon. Check near the training grounds.
Diamond 1 Rare ore from Rare Ore Deposits (gold-veined black rocks). Best farmed in Gerudo Highlands, Hebra Mountains, or from Rare Stone Talus enemies. ~10% drop rate per deposit.
Flint 5 Common drop from standard Ore Deposits found everywhere. Guaranteed 1-2 per deposit. Also drops from Stone Pebblits and regular Stone Talus. Abundant along the road from Lookout Landing to Gerudo Canyon.

Crafting Process

Once you have all materials and access to Gerudo Town:

  1. Fast travel to Siwakama Shrine (-2050, -1750, 0050) near Gerudo Town, or enter through the main gate.
  2. Navigate to the Gerudo smithy — it's in the northwest section of town, near the barracks. Look for the anvil icon on your minimap.
  3. Speak to the blacksmith. If you've completed the regional questline, the "Craft Scimitar of the Seven" dialogue option appears.
  4. Hand over 1x Gerudo Scimitar, 1x Diamond, and 5x Flint.
  5. A short forging cutscene plays. The Scimitar of the Seven appears in your inventory. Base attack: 32. Durability: 60.

Fuse Recommendations

The Scimitar's 32 base attack provides an excellent foundation for Fuse combinations. Top picks:

  • Silver Lynel Saber Horn (55 damage): Best-in-slot. Total 87 attack — the highest achievable on a one-handed weapon without glitches.
  • Gleeok Thunder Horn (35 damage + lightning): Synergizes with the weapon's innate lightning theme. Total 67 attack with electric bonus.
  • Blue-Maned Lynel Saber Horn (35 damage): Solid mid-game option. Total 67 attack.
  • Diamond (+25 attack): Reliable, no-frills boost. Total 57 attack. Good if you have spare Diamonds after crafting.
  • Topaz (+15 attack + electric damage on throw): Thematic choice that adds an electric punch to thrown attacks.

Shield Pairing Recommendations

Since this is a one-handed weapon, pair it with a strong shield:

  • Hylian Shield: Best in the game. 90 defense, massive durability. End-game pairing.
  • Daybreaker: If you have it from the Champion's Ballad in BotW save data. 60 defense, high durability.
  • Radiant Shield: Found in Gerudo Town. 35 defense with excellent parry frames.
  • Steel Lizal Shield: Dropped by silver Lizalfos. Good mid-game option with 35 defense.

3 Materials & Locations

🗡️ Gerudo Scimitar

Type: Base weapon (One-Handed) — 10 base attack, used as the crafting core
Where to Find: The Gerudo Scimitar is the signature weapon of Gerudo warriors. Here's how to reliably obtain one:

Primary Source — Gerudo Soldier Drops: Gerudo soldiers patrolling the desert and stationed in outposts have approximately a 20% chance to drop a Gerudo Scimitar on defeat. The highest concentration of patrolling soldiers is in the Gerudo Desert Passage (the canyon leading into the desert proper) and around the Kara Kara Bazaar oasis (-3200, -1450, 0020). Expect to fight 4-6 soldiers for a reliable drop.

Weapon Rack Spawns (Post-Questline): After completing the Gerudo Town regional questline (which involves investigating the sand shroud and completing the Lightning Temple), check the weapon racks in the Gerudo barracks. A Gerudo Scimitar respawns on the rack near the training grounds every Blood Moon cycle. This is the most reliable long-term source.

Gerudo Town Secret Club: If you've gained access to the Gerudo Secret Club (requires a password or side quest completion), a Gerudo Scimitar can occasionally be purchased for 300 Rupees. Stock refreshes every Blood Moon.

Desert Ruins: Search the partially buried ruins scattered throughout the desert. Some contain weapon chests that may hold a Gerudo Scimitar. The ruins at coordinates (-2800, -2100, 0010) and (-3300, -1850, 0005) have been reported to contain scimitars.

Pro Tip: Gerudo soldiers are tough opponents with high HP and strong melee attacks. They frequently use spin attacks that are difficult to interrupt. Use ice arrows to freeze them, then shatter with a heavy weapon for massive damage. Alternatively, perfect-dodge their attacks to trigger Flurry Rush, which bypasses their guard.

Drop Rate: ~20% from Gerudo soldiers. Guaranteed 1 per Blood Moon from Gerudo Town barracks (after quest completion). Variable from ruins chests.

💎 Diamond

Type: Rare gemstone — used for crafting and high-value Fuse material
Where to Find: Diamonds remain the bottleneck material for all Champion weapon crafting. Here are your best options specific to the Gerudo route:

1. Gerudo Highlands Rare Ore Deposits: The mountain ridges southwest of Gerudo Town are surprisingly rich in Rare Ore Deposits. Climb the peaks near Meadela's Mantle (-2400, 1650, 0180) and search cave entrances. The high altitude means you'll also find cold-resistant gear along the way. Each Rare Ore Deposit has ~10% Diamond chance.

2. Gerudo Desert Depths: If you've unlocked the chasm near Gerudo Town, the Depths beneath the desert have Rare Ore Deposit clusters that respawn every Blood Moon. The depth environment is dangerous (Gloom coverage) but the deposits are densely packed. Bring Brightbloom Seeds.

3. Rare Stone Talus in Gerudo Region: A Rare Stone Talus spawns in the Gerudo Highlands at approximately (-2100, 1850, 0120). This golden variant of the Stone Talus guarantees gem drops including 2-3 Diamonds per kill. Respawns every Blood Moon. Use Yunobo's charge to break its ore deposit weak point quickly.

4. Purchase in Gerudo Town: The jewelry shop in Gerudo Town sells Diamonds for 2,000 Rupees each once you have shop access. The traveling merchant Ramella in Goron City also occasionally sells Diamonds for 1,000 Rupees after completing her quest. If you're Rupee-rich, this is the fastest method.

5. Hebra Mountains (Alternate): If you're already comfortable in the Hebra region, the peaks around Hebra Peak (-0020, 3570, 0250) have the highest density of Rare Ore Deposits in the game. A dedicated 10-minute farming run typically yields 1-2 Diamonds.

Drop Rate: ~10% per Rare Ore Deposit. 2-3 guaranteed from Rare Stone Talus. 100% if purchased (but expensive).

Pro Tip: The Gerudo Highlands and Hebra Mountains share a border. If you're making the trip to Gerudo anyway, consider taking the northern route through Hebra to farm ore deposits along the way. This "northern loop" adds about 15 minutes to your journey but typically yields enough gems to cover multiple Champion weapon crafts.

⚡ Flint × 5

Type: Common mineral — used for crafting and fire-starting
Where to Find: Flint is abundant across Hyrule, and the route to Gerudo is no exception:

1. Gerudo Canyon Ore Deposits: The canyon path leading down into the desert is lined with ore deposits on both sides. Break every gray-brown rock you see — you'll easily collect 5-10 Flint during the descent alone. The cliff faces near Kara Kara Bazaar are particularly dense.

2. Standard Ore Deposits (Anywhere): If you don't have 5 Flint already, any cluster of ore deposits will do. The hills west of Lookout Landing, the cliffs along Hyrule Field, and cave systems throughout the map all have abundant deposits. One dedicated 5-minute ore farming session yields more Flint than you'll need.

3. Stone Pebblits in Gerudo Desert: The small rock enemies common in desert terrain drop Flint reliably. They're one-hit kills with any hammer. Found near rocky outcroppings throughout the canyon and desert edge.

4. Merchant Purchase: If you're truly desperate, general stores in Hateno Village and Lookout Landing sell Flint for 20 Rupees each. This is inefficient but guaranteed.

Recommended Farming Route: Depart Lookout Landing heading west. Follow the main road through Hyrule Field, breaking ore deposits on cliff faces as you go. Enter Gerudo Canyon and continue breaking deposits. By the time you reach Kara Kara Bazaar, you'll have 8-12 Flint with zero detours.

Drop Rate: ~80% per standard Ore Deposit (1-2 Flint each). Guaranteed from Stone Pebblits.

Pro Tip: Flint is used for three of the four Champion weapons (Lightscale Trident, Scimitar of the Seven, and Boulder Breaker each need 5). If you're planning to craft multiple Champion weapons, farm 15-20 Flint in one session rather than making multiple trips. The canyon between Lookout Landing and Gerudo is the most efficient single Flint-farming route in the game.

4 Optimal Route

This route covers the full journey from Lookout Landing to Gerudo Town, including heat preparation, combat encounters, and material collection. Total estimated time: 60-120 minutes depending on whether you complete the full Gerudo questline. The desert environment adds significant challenge — read the Gotcha section carefully before departing.

LOOKOUT LANDING (starting point)
   Head WEST through Hyrule Field
   [Collect Flint from canyon ore deposits]
     Cross Outskirt Hill and reach Tabantha Great Bridge
     [Optional: Farm Rare Ore Deposits in Hebra foothills]
       Enter Gerudo Canyon (temperature rises sharply)
       [Equip heat-resistance armor or drink elixir]
         Descend through canyon to Kara Kara Bazaar
         [Restock supplies, buy heat-resistant gear if needed]
           Cross the desert to Gerudo Town (extreme heat zone)
           [Fight Gerudo soldiers for Scimitar drops]
             Enter Gerudo Town (heat check at gate)
             Complete sand shroud questline (if not done)
               Investigate the sand shroud with Riju
               Complete Lightning Temple dungeon
                 Return to Gerudo Town
                 Find the Gerudo blacksmith at the forge
                   Hand over: 1x Gerudo Scimitar + 1x Diamond + 5x Flint
                   SCIMITAR OF THE SEVEN CRAFTED ✅

Step-by-Step Breakdown

Step 1: Lookout Landing to Gerudo Canyon (15-20 min)

Exit Lookout Landing through the west gate and follow the road across Hyrule Field. This is a relatively safe stretch with scattered Bokoblin camps. Break every ore deposit on the cliff faces — you need the Flint, and you might score a bonus Diamond. Pass over Tabantha Great Bridge for a scenic view of the canyon below. The temperature begins rising as you approach the canyon entrance.

Step 2: Gerudo Canyon Descent (10-15 min)

The canyon is a steep descent with winding paths, rope bridges, and numerous ore deposits. This is your best Flint-farming opportunity — expect to collect 5-8 Flint just from breaking deposits along the canyon walls. The heat here is intense but not yet extreme. Heat-resistance level 1 is sufficient. Enemies include Fire-Breath Lizalfos and Heat Keese; ice weapons and arrows are highly effective.

Step 3: Kara Kara Bazaar Resupply (5 min)

Kara Kara Bazaar is the oasis checkpoint before the final desert crossing. Essential stops: (1) The general store sells Hydromelons and Voltfruit — buy 5 Hydromelons and cook them into a Heat-Resistant Elixir (Hydromelon + Monster Part = 5:00 heat resistance). (2) If you haven't acquired the Desert Voe Headband from the secret shop in Gerudo Town yet, consider buying heat-resistant armor here if available. (3) Rest at the inn if your hearts are low.

Step 4: Desert Crossing to Gerudo Town (10-15 min)

The desert between Kara Kara Bazaar and Gerudo Town is the most dangerous overland segment in the game. Extreme heat drains health without Level 2 heat resistance. Sand shrouds reduce visibility to near-zero. Molduga patrol the sands — avoid their vibration-detection circles by not sprinting. Use sand seals (captured with a shield surf) to cross quickly. Gerudo soldiers patrol the approach to town — defeat them for a chance at the Gerudo Scimitar drop.

Step 5: Entering Gerudo Town (5 min)

Gerudo Town has a heat-resistance check at the gate. If you don't have sufficient heat protection, the guards won't let you enter. Once inside, activate Siwakama Shrine immediately for a fast-travel point. Explore the town, visit the armor shop, and locate the blacksmith's forge in the northwest section.

Step 6: Sand Shroud Questline (45-90 min, first visit only)

If this is your first time in Gerudo Town post-upheaval, the blacksmith won't offer crafting until you complete the regional questline. Speak to Riju at the throne room, investigate the mysterious sand shroud covering the desert, and complete the Lightning Temple dungeon. This is one of TOTK's best dungeons — a massive structure featuring Riju's lightning abilities and some of the most creative puzzles in the game. After completing the temple and defeating the boss, return to Gerudo Town.

Step 7: Craft at the Gerudo Forge (2 min)

With the questline complete, the blacksmith offers the "Craft Scimitar of the Seven" option. Hand over your materials and claim Urbosa's blade.

5 Gotcha Tips

⚠ HEAT RESISTANCE, NOT COLD RESISTANCE

Gerudo Desert requires HEAT resistance, not cold resistance. This trips up every player at least once. The Gerudo Canyon and Gerudo Town area are scorching hot. The Snowquill Tundra armor (cold resistance) will NOT help you here — in fact, wearing cold-resistant gear in the desert makes the heat damage worse. You need either: (1) the Desert Voe armor set (purchased in Gerudo Town Secret Club or at Kara Kara Bazaar), (2) Heat-Resistant Elixirs cooked from Hydromelon + Monster Parts, or (3) foods cooked with Chillshrooms or Hydromelons. Level 1 heat resistance works for the canyon and town. Level 2 is required for the open desert between Kara Kara Bazaar and Gerudo Town.

⚠ MALE CHARACTERS NEED VOE ARMOR

If you're playing as Link (male), you need Voe armor to enter Gerudo Town. Gerudo Town traditionally prohibits men ("Voe") from entering. In TOTK, you'll need the full Gerudo Voe armor set (Desert Voe Headband, Desert Voe Spaulder, Desert Voe Trousers) to pass the guards. You can purchase this set at the Gerudo Secret Club after obtaining the password, or find pieces in chests throughout the desert. Without Voe armor, you'll be thrown out of town regardless of your quest progress. Female characters (if using a character mod) do not face this restriction.

⚠ GERUDO SCIMITAR AVAILABILITY

The Gerudo Scimitar can be frustratingly elusive if NPCs haven't restocked. Unlike the Zora Spear, which has consistent Lizalfos drops, the Gerudo Scimitar relies heavily on weapon rack respawns after quest completion. If you're visiting Gerudo Town before completing the questline, your only source is fighting Gerudo soldiers in the desert — and they're tough. Save before engaging soldier patrols. If no scimitar drops, reload. Once the town questline is done, the barracks weapon rack becomes your go-to source, respawning every Blood Moon.

⚠ EXTREME HEAT DRAIN

The open desert between Kara Kara Bazaar and Gerudo Town deals passive heat damage. Without Level 2 heat resistance, your health drains at approximately 0.25 hearts per second. In a 5-minute crossing, that's 15 hearts — enough to kill most mid-game players. Always check your heat resistance level before leaving Kara Kara Bazaar. Cook Hydromelon + Monster Part + Monster Part for a 10:00 Heat-Resistant Elixir. Bring extra healing food as a buffer.

⚠ SAND SHROUD / SANDSTORMS

Sand shrouds and sandstorms reduce visibility to near-zero. During a sandstorm, your map becomes unreadable and distant landmarks disappear. If a storm hits during your desert crossing, find shelter immediately — enemy camps with tents, rock overhangs, or dive into the nearest chasm entrance. Sandstorms typically last 3-5 minutes in-game time. Do NOT attempt to navigate during a storm unless you're following a road with visible path markers.

⚠ MOLDUGA TERRITORY

Molduga patrol the Gerudo Desert sands. These massive subterranean beasts detect vibrations — walking doesn't trigger them, but sprinting, riding horses, and using sand seals at full speed does. A Molduga attack deals 8-10 hearts of damage and sends you flying. If you want to fight them, stand on a rock outcropping and shoot bomb arrows at the sand ripple. If you want to avoid them, walk slowly around their patrol zones (marked by dark sand circles on the surface).

⚠ DURABILITY & RE-CRAFTING

The Scimitar of the Seven has 60 durability and can break. Plan to re-craft it periodically. After your first craft, the re-crafting process is much faster since you only need to fast-travel to Gerudo Town with the materials. Keep a spare Gerudo Scimitar and Diamond in your inventory so you can immediately re-craft after breakage. The blacksmith is always available post-questline.

6 Free Benefits

The journey to craft the Scimitar of the Seven takes you through some of the most rewarding territory in TOTK. Here's everything you gain beyond the weapon itself:

📍 Gerudo Town Fast Travel & Shopping District

Activating Siwakama Shrine gives you permanent fast-travel access to one of the game's best shopping hubs. Gerudo Town sells: the full Desert Voe armor set (heat resistance), the Radiant armor set (bone damage boost), powerful arrows, cooking ingredients unavailable elsewhere, and the highest-paying merchant services for gem selling. The town also has one of the best inn rates in the game (fully restoring beds with bonus hearts).

👖 Desert Voe Armor Set

The Desert Voe armor set (Headband, Spaulder, Trousers) grants Heat Resistance — essential not just for the desert but for any fire-intensive area including Death Mountain and certain Depths sections. The full set bonus (Shock Damage Resist) is invaluable for electric-heavy encounters. You can purchase pieces at the Gerudo Secret Club or find them in desert treasure chests.

🌐 Gerudo Secret Club Access

Completing the town's side quests unlocks the Gerudo Secret Club, a hidden shop behind the main marketplace. This shop sells exclusive items including: the full Radiant armor set, the Desert Voe armor set (if you missed chest pieces), rare gemstones at discounted prices compared to standard shops, and unique cosmetic items. The Secret Club is also required for certain side quest completions.

⛪ Moonlight Grotto

The desert region contains the Moonlight Grotto — a massive underground cave system accessible through multiple chasm entrances. Inside, you'll find: dozens of ore deposits (including Rare Ore Deposits with Diamond potential), Brightcap mushrooms for Depths exploration, Bubbulfrogs for Bubbul Gems (traded for exclusive rewards at Pico Pond), and multiple hidden treasure chests with high-tier equipment. The grotto connects to several shrine fast-travel points.

🌿 Rare Desert Materials

The Gerudo Desert is the only source for several valuable materials: Rushrooms (grow on canyon walls, used in speed-boosting recipes), Voltfruit (cactus trees in the desert, used in shock-resistant elixirs and electricity-themed cooking), Hydromelons (Kara Kara Bazaar, essential for heat-resistant food), Hearty Durians (the Gerudo Highlands transition zone has the highest concentration in the game), and Sunset Fireflies (canyon areas at night, used in stealth elixirs). Stock up on all of these — they're either exclusive to this region or dramatically more common here than elsewhere.

⛪ Multiple Shrines

The route from Lookout Landing to Gerudo Town passes within range of at least 8 shrines: Tajikats Shrine (Hyrule Field, near the western road), Rakakudaj Shrine (Gerudo Canyon entrance), Mayamats Shrine (mid-canyon), Siwakama Shrine (Gerudo Town itself), several sky island shrines accessible from Gerudo launch points, and the Lightning Temple shrine (unlocked during the questline). That's 8+ Lights of Blessing — nearly two full Heart Containers or Stamina Vessels.

🎯 Riju's Sage Ability

Completing the Gerudo questline unlocks Riju's Sage ability — a powerful lightning strike that you can call down anywhere using the Vow of Riju, Key Item. This ability charges up and releases a wide-area lightning bolt that's devastating against groups of enemies, particularly effective in wet environments. It's one of the most visually impressive and practically useful Sage abilities in the game.

💎 Ore & Gem Stockpile

The Gerudo Canyon and desert region have an incredible density of ore deposits. One full run typically yields: 15-20 Flint, 10-15 Amber, 5-8 Opal, 3-5 Ruby/Sapphire/Topaz, and potentially 1-2 Diamonds from Rare Ore Deposits. The total sell value is 1,500+ Rupees if you sell the surplus. Bring a Stone Smasher or Boulder Breaker to clear deposits in one hit.

🎯 Recommended Next: Great Eagle Bow

With the Scimitar of the Seven forged and the Gerudo questline complete, your next Champion weapon target should be the Great Eagle Bow at Rito Village. You'll already have Diamond-farming experience and plenty of Flint. Head northwest from Lookout Landing toward the Hebra region — the cold mountains are a dramatic change from the scorching desert, and Revali's triple-shot bow is arguably the most fun weapon to use in the entire game. Its 28x3 damage output (84 effective per shot) makes it the highest-DPS ranged weapon available.